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Unicorn XML Toolkit Version 1.00.00 |
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class IEntity: virtual public INode { public: IEntity(); virtual ~IEntity(); public: virtual CString GetPublicId() = 0; virtual CString GetSystemId() = 0; virtual CString GetNotationName() = 0; };
The entity, either parsed or unparsed, in an XML document.
This class implements
the C++ binding for the
Entity
interface
specified by DOM.
Constructor/Destructor Summary | |
IEntity
();
����������Constructs the entity. |
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~IEntity
();
����������Destroys the entity. |
Function Summary | |
CString
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GetPublicId
();
����������Returns the public identifier of this entity. |
CString
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GetSystemId
();
����������Returns the system identifier of this entity. |
CString
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GetNotationName
();
����������Returns the notation name of this entity. |
Constructor/Destructor Detail |
IEntity();
Constructs the entity.
virtual ~IEntity();
Destroys the entity.
Function Detail |
virtual CString GetPublicId() = 0;
Returns the public identifier of this entity.
This method implements C++ binding for the
publicId
attribute specified by DOM.
virtual CString GetSystemId() = 0;
Returns the system identifier of this entity.
This method implements C++ binding for the
systemId
attribute specified by DOM.
virtual CString GetNotationName() = 0;
Returns the notation name of this entity.
This method implements C++ binding for the
notationName
attribute specified by DOM.
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Unicorn XML Toolkit Version 1.00.00 |
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