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class CObjectManager: public CInterface { public: CObjectManager(); virtual ~CObjectManager(); public: virtual XObject Connect(const CString &strSource) = 0; };
The abstract interface to SOM object managers.
This interface is used to access SOM objects which can be referenced, in a platform-dependent way, by identification strings, known to applications. Applications can use properties and methods of these objects to access other objects, which may have no identification strings of their own.
CObject
Constructor/Destructor Summary | |
CObjectManager
();
����������Constructs the object manager. |
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~CObjectManager
();
����������Destroys the object manager. |
Function Summary | |
XObject
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Connect
(const CString &strSource);
����������Returns the object referenced by the specified identification string. |
Constructor/Destructor Detail |
CObjectManager();
Constructs the object manager.
virtual ~CObjectManager();
Destroys the object manager.
Function Detail |
virtual XObject Connect(const CString &strSource) = 0;
Returns the object referenced by the specified identification string.
The exact behavior of this function is platform-dependent.
In particular, it is not guaranteed, that the unique object
referenced by the given identification string permanently
exists. Instead, the platform may create a new object instance
each time
Connect
is called.
Therefore, there is no guarantee that sequential calls
to
Connect
with the same identification string
as a parameter will return the same result.
strSource
- the identification string
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